I missed the previous weeks game and by all accounts Neill rolled a couple of fumbles but no-one is willing to tell me what Orophin did!
So on to this weeks game. There are lots of bits of spiders lying all around us as we had just annihilated the group of spiders that the spider queen in the mine had sent us to dispose of. Orophin and Corvus agree to go back to the spider queen to inform her of our success and then to get the information that we require. The beastmaster and the conjurer return to the village. It turns out that an undead creature has been seen near the waterfall at the bottom exit of the mine.
On returning to the village Orophin and Corvus are introduced to a ranger (another elf) who has been sent by the guild to aid us in our mission. We inform the rest of the party about the presence of the undead creature(s) at the waterfall and so we decide to trek off and see what's up there.
As we approach the waterfall, the ranger says he's going to go slightly ahead to check for tracks. He finds some, and while he's trying to determine what's made them, the beastmaster, his bear, and the conjurer just barge right through pushing the ranger out of the way and obliterating the tracks! I should point out that a similar thing happened the last game I was at. We were in the mine and Corvus said that he would scout out ahead using his stealth abilities to see what was around the corner and then report back. The beastmaster totally ignores this, and him and his bear just barge ahead and walk straight into trouble. Seems like another pattern is emerging...
Anyway, back to Chickentopia. On learning that undead are involved, Corvus got the idea that maybe that is what Chickentopia was. It was the home for undead chickens and that the missing chickens have been turned into undead and went there to continue their unlife in undead fowl bliss. On hearing this, the rest of his party (led by the conjurer) start talking about the possibility of having to commit euthanasia for their own good rather than Corvuses.
We spend the next few days fruitlessly watching the chickens trying to see what is happening to them. As you may guess we are totally clueless about what is going on. Not much new there then.
Wednesday, May 31, 2006
Friday, May 19, 2006
Corvus Ravensclaw
Just a quick post. I have just finished my portrait of Corvus so I thought I would post it here. I have called it 'Guardian of Chickentopia'. If you want to look at any of my other work you can see it at http://www.infinitedreamers.co.uk/cpg132/
Tuesday, May 16, 2006
Fun & Games with Rolemaster
We’ve been playing a new Rolemaster (RM2) campaign for about 4 weeks now so this post will act as a synopsis of the mayhem to date. It should be noted that this is our first time playing RM2 as this group.
We all diligently spent anywhere between 3 and 5 hours to lovingly craft our new characters. My character is a Nightblade, which is effectively a legalised murderer, who is a little weird to say the least. His trusty companions are a Beastmaster, a Magician, and a Conjurer. We are all elves, and I am a raving Dwarf (stunty) hater.
We are all members of a guild and our first mission is to investigate a spate of chicken rustling (yes, CHICKEN rustling!!). On our journey to our destination we encounter a spot of highway robbery and decide to intervene and protect the poor merchant who is being robbed. Our trusty Mage (Orophin) stands aside and summons the forces of magic to cast a water bolt at an archer who was covering the other robbers. Nige (our GM) tells Neill (the Mage) to roll his dice to see if he is successful. On his first roll with his new character in our first ever RM2 game he fumbles it! Nige says you want to roll low, and he rolls high. The Mage starts to ooze blood from his eyes, nose, ears, and mouth, and subsequently collapses to a heap on the ground. What a wonderful start to his illustrious career. And this is only the beginning of a developing pattern for the unfortunate soul. After the rest of the players pick themselves up from the ground in fits of hysterics they get their characters to dispatch the nefarious highwaymen.
Fast forward to our second session. We are at the village and investigating the cause of the loss of hundreds of chickens. Willy comes up with loads of theories about what may have happened to them using the fact that they will generate a lot of chicken crap if they are still alive or a lot of bones or carcasses if they are being eaten to rule out various scenarios. Corvus (my Nightblade) comes up with the idea that they have all gone to Chickentopia led by a chicken called Moses who has freed them from slavery and taken them to the promised land. He believes that Chickentopia resides in the lower levels of the local abandoned mine. The rest of his party looks like he has gone mad but decides to humour him and investigate the mine.
Fast forward to last nights game. We are investigating the mine and wander amongst some giant spiders that ignore us. We find a small natural passage that leads down. Corvus takes the lead and nimbly slithers down to the cavern below. He has just stepped to the side of the exit to look around when he hears this cry, followed by the noise of something sliding uncontrollably down the passage. Orophin flies out of the bottom of the passage and lands face first into the 4 inch deep pool of water that is covering the end of the cavern. He is not moving! Corvus quickly grabs him from behind, yanks him up and drags him to dry ground. Orpohin is covered in bruises and is out cold. Neill has managed to fumble it again. It’s the second time that night. The first time was on a perception roll, where he banged himself on the head with his torch and singed his eyebrows. I told you it was a developing pattern.
In the end it turns out that the chickens have not set up Chickentopia in the mine. They are nowhere to be found. Corvus is distraught. He hatches the plan to get Bruenor (the Beastmaster) to talk to the chickens that are still at the village and persuade them to run away and set up Chickentopia.
We all diligently spent anywhere between 3 and 5 hours to lovingly craft our new characters. My character is a Nightblade, which is effectively a legalised murderer, who is a little weird to say the least. His trusty companions are a Beastmaster, a Magician, and a Conjurer. We are all elves, and I am a raving Dwarf (stunty) hater.
We are all members of a guild and our first mission is to investigate a spate of chicken rustling (yes, CHICKEN rustling!!). On our journey to our destination we encounter a spot of highway robbery and decide to intervene and protect the poor merchant who is being robbed. Our trusty Mage (Orophin) stands aside and summons the forces of magic to cast a water bolt at an archer who was covering the other robbers. Nige (our GM) tells Neill (the Mage) to roll his dice to see if he is successful. On his first roll with his new character in our first ever RM2 game he fumbles it! Nige says you want to roll low, and he rolls high. The Mage starts to ooze blood from his eyes, nose, ears, and mouth, and subsequently collapses to a heap on the ground. What a wonderful start to his illustrious career. And this is only the beginning of a developing pattern for the unfortunate soul. After the rest of the players pick themselves up from the ground in fits of hysterics they get their characters to dispatch the nefarious highwaymen.
Fast forward to our second session. We are at the village and investigating the cause of the loss of hundreds of chickens. Willy comes up with loads of theories about what may have happened to them using the fact that they will generate a lot of chicken crap if they are still alive or a lot of bones or carcasses if they are being eaten to rule out various scenarios. Corvus (my Nightblade) comes up with the idea that they have all gone to Chickentopia led by a chicken called Moses who has freed them from slavery and taken them to the promised land. He believes that Chickentopia resides in the lower levels of the local abandoned mine. The rest of his party looks like he has gone mad but decides to humour him and investigate the mine.
Fast forward to last nights game. We are investigating the mine and wander amongst some giant spiders that ignore us. We find a small natural passage that leads down. Corvus takes the lead and nimbly slithers down to the cavern below. He has just stepped to the side of the exit to look around when he hears this cry, followed by the noise of something sliding uncontrollably down the passage. Orophin flies out of the bottom of the passage and lands face first into the 4 inch deep pool of water that is covering the end of the cavern. He is not moving! Corvus quickly grabs him from behind, yanks him up and drags him to dry ground. Orpohin is covered in bruises and is out cold. Neill has managed to fumble it again. It’s the second time that night. The first time was on a perception roll, where he banged himself on the head with his torch and singed his eyebrows. I told you it was a developing pattern.
In the end it turns out that the chickens have not set up Chickentopia in the mine. They are nowhere to be found. Corvus is distraught. He hatches the plan to get Bruenor (the Beastmaster) to talk to the chickens that are still at the village and persuade them to run away and set up Chickentopia.
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