Saturday, June 10, 2006

Will those spiders ever die?

At last, we have actually worked out some of what is happening. With prompting from our GM we remember that the primary task of every guild member is to fight undead wherever we find it, regardless of what mission we are on. With this information fresh in our minds we decide to take a foray into the cave under the waterfall to see what is really in there.

Corvus initially takes a quick look into the cave and gets overwhelmed by the stench of rotting flesh and summarily empties the contents of his stomach all over the place. I guess we have found where all the chickens went to! The conjurer makes some masks from scarfs dipped into some sort of smelly liquid to protect us from the worse of the stench and so off we go.

Corvus takes the lead (as he should) to sneak ahead and scope out what the party is about to blunder into. As we descend into the cave Corvus (via the occurance of two open-ended perception rolls) notices that what seems to be the floor of the cave is actually moving as though it was a rug with something under it. What seems to be spider legs seem to be poking through the surface. We arrange ourselves into our combat positions as seven undead spiders charge us.

The ranger and the beastmaster loose their arrows and two spiders go down. Corvus and the bear dispatch another two. The final three are then quickly dealt with. While we are feeling pretty good with ourselves, Corvus decides to move further into the cavern. As he moves past some of the spider corpses the ground suddenly explodes and he gets hit in the chest by one of the supposedly destroyed spiders. He hits the floor stunned and in a very bad way. I'm sitting there thinking 'oh crap, there goes my character' when Willy suddenly says that his conjurer will attempt to teleport him out of there. My first thought is that it's definitely bye bye to this character as this spell is seriously difficult for his fledgling spellcaster. To my shock and delight he succeeds and Corvus finds himself at the feet of the conjurer who then very kindly heals him.

While this is going on the rest of the spiders come back to unlife and proceed to attack the rest of the party. It soon becomes apparent that normal weapons are no good as these bloody undead arachnids won't stay dead. It's at this point that it comes to our attention that Orophin is actually successful in destroying them. Could we believe it? Up until now Orophin had been about as much use as a wet paper bag, and now he's the most effective member of the party! It turns out he has a magic staff. Neill manages to not fumble (another big surprise) and we eventually destroy them all.

That's the last time I beleive that a squidged spider is trully dead....

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